
FINIFUGU is a studio creating on Mobile games, with our team working remotely between Thailand, Hong Kong and London.
And we are best known as the creator of the award-winning game Too Many Cooks, Pepo Paradise and Otter Ocean. TMC & Otters were featured globally in 153 countries under Best New Game, Game of the Day, and Editor's Choice.

Technical Artist [FINI-C00]
Remote work, Fresh Graduates welcome
We are looking for a self-directed, passionate, nimble, and creative Technical Artist to join our expanding and fast-paced team! You will be working on one core project and also other smaller projects according to the needs of the team.
- Competitive salaries
- Dynamic salary review, bonuses
- Option on working remotely
- Flexible working hours
We are looking for someone who has a strong eye for aesthetics and the abilities to think, achieve or improve a visual style through shaders, colors and particles while in-engine.
Qualifications:
- Conversational English level.
- Able to work in a remote agile development environment.
- Make clear & frequent long-distance verbal communication via internet.
- Experience with Unity's GUI, animation, shader graph, and particle system.
- Ability to create simple, stylized + optimized 3D models in your preferred modeling software.
- A strong aesthetic taste and knowledge across different art diciplines inc. 2D, 3D, color, composition etc.
- A good work ethic + passion for games!
- Fresh graduates with an strong portfolio will be considered.
Good to Have:
- Shipped at least one Unity game on mobile platforms.
- Experience with Mobile Applications development and publication.
- Experience with version control software such as Git Hub.
- Knowledge in Game design & user experience principles.
- Generalist skillset, with working knowledge in different skills used in Games Development.
Responsibilities
- Integrate art assets into a UNITY without losing the artistic vision or going beyond the technical limits of the platform.
- Design, prototype and propose visual concepts, styles and ideas in UNITY ENGINE.
- Polishing and enhancing visual experince, player experience + feedbacks.
- Collaborate with developers to create a smooth flow of assets from art to in-game.
- Provide hands-on support to artists and developers in regard to asset performance and validation.
- Explore new techniques and processes to solve technical art challenges.
Working Condition
- Flexible working hours or 5 full-day per week.
- Working remotely from your own venue or work in our Bangkok Office near Rama IX Park (not currently avaliable).
FINIFUGU Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
